an
augmented reality
game
that uses
devices
devices
that overlay
the virtual experiences
of
kings
on top
of
the real
world
played
on
a multidimensional board
with
glass layers
each layer
containing game pieces
and
each side
representing
one
of the four corners
of
the world
the objective
is
to eventually
dominate
the whole world
through
power and wealth
kings
sit on the top layer
and
may move in any direction
but
cannot be viewed
by
any piece
at any level
thus
device screens
do not reveal
the location
of
any given king
kings
only determine
another king’s moves
by
the resulting effects
at
lower levels
the second level
is called
the legislative pitch
set with
ornately decorated
hollow pieces
that move
in
any direction
depending
on the ante
the king has made
for
any given piece
at
that level
however
antes
may be
secretly
made by other kings
thereby
altering
the movements
of
these mercenary pieces
the third lowest
level
holds a class
of
pieces
in the middle of
the game’s
social hierarchy
including
defenders
of
the crown
or
some
religious
or
political dogma
most importantly
this layer
contains
some queens
that when
properly moved
may be
to sacrificed
to
replace
more pieces
for
this layer
or
the lowest level
the lowest level
is comprised
of
what one could call
peasant pieces
used
to
develop wealth
for
the kings
and
are generally
considered by players
as
replaceable
as
for
the specific
rules
of engagement
they are
quite simple
win
at
any cost